Gangster
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Medium humanoid (any race), any non-lawful alignment


Armor Class 11
Hit Points 11 (2d8 + 2)
Speed 30 ft.


STR DEX CON INT WIS CHA
11 (+0) 12 (+1) 12 (+1) 10 (+0) 10 (+0) 10 (+0)

Senses passive Perception 10
Languages any one language
Challenge 1/4 (50 XP)


Actions


When armed, gangsters usually carry two weapons: a melee weapon and a ranged weapon. Select from the following:

Unarmed strike. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1 + 1) bludgeoning damage

Crowbar. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Knife. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Revolver. Ranged Weapon Attack: +3 to hit, range 60/180 ft., one target. Hit: 8 (2d6 + 1) piercing damage. (Loading, 6 rounds.)

Autoloader. Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 80/240 ft., one target. Hit: 8 (2d6 + 1) piercing damage. (Burst fire (short burst), Loading, 12 box.)

12-Gauge Shotgun. Ranged Weapon Attack: +3 to hit, range 80 ft./240 ft., one target. Hit: 10 (2d8 + 1) piercing damage. (Two-Handed; 1 internal, loading.)


Gangsters are violent, urban predators, the rank-and-file members of any gang. They include street soldiers, runners, and lookouts. The street gang they belong to has an identifiable leadership and some level of internal organization that claims control over part of a community. They engage in illegal and violent behavior. Members often have to prove their loyalty and right to belong by committing certain criminal or violent acts.

Street soldiers are low-ranking, often hardcore members trying to attain status and notoriety. They might be involved with drive-bys, gang fights, drug sales, and intimidation.

Runners or carriers transport and deliver guns and drugs to various locations or to other gang members. They are usually younger members (PeeWees), because of the less severe juvenile penalties if caught.

Lookouts or spotters keep watch of the police when gang members are involved in illegal activities. They're usually marginal members or associates and aren't normally armed.

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