Kinetic Club

Attack knack

Activation Time: 1 bonus action
Range: Touch
Duration: 1 minute

The weapon you are holding is charged with kinetic energy. For the duration, you can use your power ability instead of Strength or Dexterity for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8 and deals force damage. If the source of your power is magic, the weapon also becomes magical, if it isn’t already. The power ends if you activate it again or if you let go of the weapon.

At Higher Levels. This weapon's minimum damage increases by at 5th level to 2d8, at 11th level to 3d8, and at 17th level to 4d8.

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