2nd-level manipulation

Activation Time: 1 action
Range: Self (60-foot line or 40-foot cone)
Duration: Concentration, up to 1 minute

A line of strong wind 60 feet long and 10 feet wide or a cone of wind 40 feet long and wide blasts from you in a direction you choose for the power’s duration. Each creature that starts its turn in the area must succeed on a Strength saving throw or be pushed 10 feet directly away from you.

Any creature in the area must spend 2 feet of movement for every 1 foot it moves when moving closer to you.

The wind disperses gasses and vapors and extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them.

As a bonus action on each of your turns while the power is active, you can change the direction the power emanates from you and can change its form to a line or cone.

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