Sense Danger

3rd-level sensory (base power)

Activation Time: 1 reaction taken when subjected to a Dexterity savings throw
Range: Self
Duration: 10 minutes

You have a metacognative ability that percieves impending danger, including attacks, poisons, traps, and natural hazards such as an unstable ceiling. It does not identify the nature of the danger, but will indicate what direction you need to move in order to avoid it and the threat level. For instance, when you come within 10 feet of a potential enemy who is not interacting with you, you sense a slight alert. But the presence of an immediate deadly threat, such a sniper taking aim at you, causes a severe, even painful alert. You intuitively understand the number and type of damage dice of an attack targeting you.

For the duration, you have advantage on Dexterity saving throws against powers and traps and ranged attacks have disadvantage against you.

At Higher Levels. When you activate this power using a higher power level, its effects improve.

  • 3rd level: The duration increases to 1 hour.
  • 4th level: You to know when you're being watched or followed and the relative direction of the individual doing so and gain advantage on Wisdom (Perception) checks to spot them.
  • 5th level: The duration increases to 4 hours.
  • 6th level: You can sense threats to anyone within 60 feet of you as if they were threats to you. You know who the target of the threat is.
  • 7th level: The duration increases to 8 hours.
  • 8th level: You have advantage on Wisdom (Insight) checks to sense when someone is deceiving you.
  • 9th level: The duration increases to 24 hours.
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