Skid Gangster
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Medium humanoid (human), any chaotic neutral


Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft. or 60 ft.1


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 11 (+0) 10 (+0) 10 (+0) 10 (+0)

Senses passive Perception 10
Languages English
Challenge 1/4 (50 XP)


Frictionless Fighters1 A skid gangster can move 60 feet as a move action within Skid Row's frictionless area of effect and can grip objects due to specialized gear.

Actions


Autoloader. Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 80/240 ft., one target. Hit: 9 (2d6 + 2) piercing damage. (Burst fire (short burst), Loading, 12 box.)


Skid Gangsters follow Skid Row into whatever trouble he has brewing.

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