Splinter

2nd-level attack


Activation Time: 1 action
Range: 60 feet
Duration: Instantaneous

An eruption of power bursts from a point of your choice within range. Each creature in a 10-foot radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.

An object that isn’t being worn or carried also takes the damage if it’s in the power’s area.

At Higher Levels. When you activate this power using a power slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

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