Trained Powers

Some individuals are capable of training and disciplining themselves to the point of near-perfection, allowing them to achieve an almost super-human level of prowess.

The following powers are available to all characters regardless of race, without special technology, even if they lack actual super-powers.

Trained Powers List


Knacks
Aerial Boost
Arctic Steps
Endure Cold Weather
Endure Hot Weather
Extend Breath
Friends
Historic Insight
Hush
Intimidating Strength
Mighty-Punch
Power Stroke
Resistance
Saving Throw Boost
Scientific Insight
Sharp-Ears
Sharp-Eyes
Sharp-Nose
Spring Step
Uncanny Aim
Vicious Mockery

1st Level
Ceremony
Heroism
Hunter's Mark
Mighty Shield
Passive Attention
Snare Trap
Super-Skill
Wild Sense

2nd Level
Calm Self
Enthrall
Immunity to Fear
Skill Epiphiny
Stealthy Passage
Swinging

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