Wind Funnel

1st-level attack

Activation Time: 1 action
Range: Self (60-foot cone)
Duration: Instantaneous

You can create a cone of powerful wind with a length and breadth of 60 feet. All targets in the area must make a Strength saving throw or take 1d4 + your power ability modifier damage and be knocked prone. On a successful save, the target takes only half damage and is not knocked prone.

The wind disperses gasses and vapors and extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them.

At Higher Levels: When activated with a higher level power slot, your damage increases by 1d4 each level above 1st.

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